The Sorcerers’ continued study of destruction, which included the study
of Acid, Disease and Poisons, birthed spells of the Element type. Deadly
in nature, these spells affect many monsters that other magics cannot affect.
The amount of damage associated with these spells can also vary depending
on the caster’s Spell Level and the target’s resistance.
Poison
Effect: Will Choke up to 4 Monsters in 2 Groups.
Type: Combat
Power: 15/6
Range: 1
Resistance: Poison
Base Level: Sorcerer (2), Cleric (2), Villain (3)
Required Stats: 12 Int, 12 Wis,
10 Con, 13 Dex
This useful spell introduces a deadly poison into the system of the
caster’s targets. This fast-acting toxin causes paralysis of the respiratory
system, asphyxiating even the strongest creatures.
Leprosy
Effect: Will Rot up to 4 Monsters in 3 Groups.
Type: Combat
Power: 20/9
Range: 2
Resistance: Disease
Base Level: Sorcerer (4), Cleric (4), Villain (6)
Required Stats: 12 Int, 12 Wis,
12 Con, 12 Dex
When invoked, this spell causes the target to become infected with
such an advanced case of Leprosy that, quite often, the victim falls apart
and dies horribly. |