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February 2013 - Win8 update
Win8 is proving to be vexing, to say the least. We have a test build B643 which runs well on Win8 Pro in Direct3D in windowed mode, and runs using SGI OpenGL Software renderer in full screen mode. Unfortunately, the new Win8 OS will not let games mix Direct3D and GUI graphics in full screen - at the same time - so the dungeon is blanked !!!

A compatibility directive that is claimed to switch games 'like this' to a maximum windowed mode in which it should run appears not to work.

We are continuing to work on the issue ... so stay tuned.
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Posted on 11 Feb 2013 by Decklin
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