Isn’t half as serious as it sounds. Since Magic is available
in Ascension, so is life after death. However, under most circumstances,
it will cost a character. The most common way of dying is in combat
- either being outright torn to pieces or blown away by a spell.
If your character dies, you can either be raised by another character (who
uses some sort of resurrection spell), carried to the morgue and raised,
or wait for rescue. Keep in mind, however, that being raised by the
morgue will quite often cost 1 point of constitution and a good amount
of money.
Dealing
with Death
When characters die, they have the option of waiting for another
character to come and get them, or wait for a rescue party to show up.
On the upper levels, waiting for a rescue party usually doesn’t take too
long, but as you venture deeper into the dungeon, it’s better to rely on
your other characters to help out (or, in Multiplayer mode, other players).
If you choose to wait for a rescue party (click on “Wait for Rescue”),
scavenging monsters will steal all the gold from your character.
The main disadvantage to waiting for rescuers is that your character
will age in the process. Sometimes just days, but on the lower levels,
it can take MUCH longer (months, and even years)!
Once a character is in the morgue, or has a form of resurrect cast on
them by another character, they have the option of accepting the raise
and living once again.
Complications
When a raise fails on a character, they are usually laid back to rest
as they were before the raise was initiated. However, sometimes things
get out of hand as one tries to lay the character back to rest, and much
like an experiment gone wrong, the character is suddenly yanked back into
the living with much of their life force drained away. When this
happens, it’s known as ‘complications’. The chance of complications
is based on the age of the character compared to the maximum age of the
character’s race. This means that a younger character has less chance
of getting complications than an older character. When complications
occur, they can leave your character drained of life and stats, so be careful
when accepting a raise make sure the percentage of success is worth the
risk.
Rocked
Characters
Rocked characters are BAD news. One can only rock characters
by casting a movement spell (e.g. teleport, ethereal portal) that lands
a character (or party) in solid rock. Once a character has been embedded
in solid rock, only the Retrieve Soul spell can grab them out of the rock.
After that, only the Resurrect spell can bring them back from the dead.
Unfortunately, Rocked characters will always have complications.
Rocked characters are different from Stoned characters, which require
the Stone to Flesh spell to be resurrected.
Getting
too old
As your character gets near their maximum age, there is a slight chance
that they may die of old age. The only known way around old age is
by magical items that are said to lower the actual age of a character.
Getting
gold or items from a dead character
Unfortunately, there is no way to get gold or items from a dead character
(after all, dead is dead). The only access that one has to a dead
character’s finances is through the bank account transfer option. |