Ascension
Bug History
For Release Demise: Ascension 1.06b, System Version 1.38
Known Bug
List
- MP - "fight status" icon does not clear after combat for "defending" character (Bug ID #19)
- MP - Players guild and alignment sometimes displayed incorrectly in player list (#28)
- 3-group spells only hit 2 monster groups in certain rare cases (#44)
- No chest sounds when opening chests from slave groups (#45)
- Selecting "Backup" when in full screen mode changes to windowed mode and "backup complete" popup barely visible (#49)
- Message "a found item has attached itself to you" occurs even when item cannot attach (#73)
- Some anti-magic rooms still missing appealing swirling lights, though most have been fixed (#92)
- Monsters from level above showing through near ceiling of level below (#95)
- Resurrect spell doesn't raise dead characters to full health, as advertised (#107)
- Springing 'Guardian" chest doesn't remove "closed chest" graphic (#112)
- Some minor "News" item text issues (#114)
- Occasionally get flickering images of bridge ropes and swamp areas (#324)
- F10 "hotkey" doesn't work (#525)
- MP - Can't delete some messages which you posted on the Billboard
Potential Bugs (may have been fixed in current release)
- Annotated squares changing to "anti magic" on automap (Bug ID #371)
- Dungeon squares with item pops changing to "anti magic" on automap with item still visible on floor
- Out-of-memory errors when playing a VERY long time
- "Error getting monster placement" errors now very rare (since monster generation code was rewritten)
- Server wait errors in Single Player
- MP lock-up after a certain number of hours of game play (under some conditions)
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